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Science Discovery Series > The Learn-by-Doing Approach of 4-H
4-H logoThe Learn-by-Doing Approach of 4-H

Teaching Life Skills

4-H is recognized for making learning fun and for encouraging kids to try new things for themselves. 4-H curricula are just as focused on teaching youth important life skills than any specific subject matter. Even though the 4-H Science Discovery Series is about science, it is really more about youth learning to think and learn and apply what they have learned to their lives and surroundings. Life skills are important in helping young people become self-directing, productive, contributing members of society. They are a broad range of skills that are considered life-long needs and important attributes in career exploration and workforce preparation. These life skills have been subdivided into the following five categories:

  • Enhance Learning Skills, such as capitalizing on curiosity, coping with change, identifying sources of knowledge, developing psychomotor skills (strength and endurance, coordination, and precision).
  • Strengthen and Use Decision Making Skills, such as assessing needs and interests using resources (such as time, energy, talents and money) wisely, establishing goals and priorities.
  • Develop a Positive Self-Concept. Self-concept is an emerging belief about oneself that contributes to one's ability to cope successfully with issues in one's life, and eventually making a positive impact on the lives of others.
  • Communicate With and Relate to Other People. Develop communication skills that enhance the ability to understand and respect what was said with the openness to develop another point of view. This includes: verbal and non-verbal communication, record keeping practice, social skills such as tact/diplomacy, making friends, negotiation, and conflict management.
  • Respond to the Needs of Others and the Community in which they live, to become aware of the concerns of the people who live there, and take appropriate action. This includes: nurturing others in a manner that respects their values and concerns, accepting responsibilities for individual and group goals within the family, club and community setting; and citizenship participation responsibilities.

The Experiential Learning Process

The "learn-by-doing" approach allows youth to experience something with minimal guidance from an adult. Instead of being told "the answers," they are presented with a question, problem, situation, or activity which they must make sense of for themselves. Learning by doing is called "experiential learning" because it is based on learning from experiences.

A helpful resource is Hands-on, Heads-on: The Power of Experiential Learning, a comprehensive training curriculum designed to show how to use the Experiential Learning Model effectively when working with youth. The curriculum contains a video and accompanying facilitator’s guide, as well as a resource website.

Here is a diagram of the Experiential Learning Process used by 4-H:

Click
here for a larger view of the image.

Steps to follow - Putting the experiential learning process in action

First, it is important to review the lesson and any accompanying materials, and practice the activities to be taught. As a group leader, the adult should never freely give "the answers" to a question or problem. Instead, the leader helps guide the youth in a process through which they can propose hypotheses and determine "solutions" for themselves. The experiential learning model contains five steps but can be summarized into three main processes: Do, Reflect, and Apply. Not every step of the process is done for every activity and sometimes steps within each of the three are combined. However, it is important to complete at the three main processes of the learning cycle by the time the total lesson unit is completed. Although they are not explicitly labeled this way in the Science Discovery Series, the processes are integral to the curriculum.

Below are the roles of youth and adult leaders in each of the steps of the experiential learning process:

 

DO

 

1. Experience (Doing)

  Leader: Describe the experience or activity you will have youth do before they are told or shown how. Encourage youth to think about what they might see or what might happen by asking questions such as “What do you expect to see?” or “Write down your hypothesis or prediction of what might happen here.”

Youth: Experience the activity: perform, do it. Except for basic instructions on organization, safety, or time requirements, youth “do” before being told or shown how.
   
 

REFLECT

  These two steps provide an opportunity for youth to develop logical thoughts, verbalize those thoughts, relate to others in the group, and compare experiences and opinions. It is important to promote an atmosphere of acceptance of individual participants and diverse thinking.
   
 

2. Share (What happened?)

  Leader: Develop questions you will ask the students about their experience and their reaction to it after they have completed the activity.

Youth: Share the results, reactions, and observations publicly. Youth describe the results of the experience and their reactions.
   
 

3. Process (What’s important?)

  Leader: Develop questions that you will ask the students about something they felt was important about the experience.

Youth: Process by discussing, looking at the experience; analyzing, reflecting. Youth relate the experience to the targeted subject matter and life skills being learned.
   
 

APPLY

  The final two steps provide activities or questions for youth to help summarize what they have experienced. It enables them to generalize what they have learned to other examples and situations.
   
 

4. Generalize (So what?)

  Leader: Develop questions that will ask the students how the experience related to their own lives.

Youth: Generalize to connect the experience to real-world examples. Youth connect the subject matter and life skill discussion to the larger world.
   
 

5. Apply (Now what?)

  Leader: Develop questions that ask the students how they could apply what they learned to a similar or different situation.

Youth: Apply what was learned to a similar or different situation; practice. Youth use the new subject matter and life skill experiences in other parts of their lives.
   

Asking Questions

One of the most important roles of the adult group leader is to stimulate youth to think about "Why?" and "How?" and "What if?" Asking open-ended questions along the way helps challenge youth to think. This also provides opportunities to evaluate their experience and progress. You will notice, that many of these questions are developed for you in the 4-H Science Discovery Series. They are typically listed under the heading, "Discuss." However, you may develop others based on your group’s interests, or the reasons for which you are using the lesson.

Written by Keith G. Diem, Ph.D., Educational Design Specialist, Rutgers Cooperative Extension, based on national and NJ 4-H curriculum guidelines.  It is based on Rutgers Cooperative Extension Fact Sheet FS891, which can be downloaded as a PDF file.

Another great resource is Hands-on, Heads-on: The Power of Experiential Learning, a comprehensive training curriculum designed to show how to use the Experiential Learning Model effectively when working with youth. The curriculum contains a video and accompanying facilitator’s guide, as well as a resource website.

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Last modified 16 August, 2005, webmaster@rce.rutgers.edu.